As creators
of interactive media, we, the members of the International Game Developers
Association (IGDA), recognize the importance of the effect of ideas conveyed
through art, and especially the effect of ideas presented in an interactive
choice-driven format. As professionals we here establish a Code of Ethics with
the following objectives:
- To
promote the growth of our industry and the growth of creative endeavors;
- To
ensure a professional standard of workplace environment for all
development;
- To
publicly establish and communicate our standards as media professionals.
This Code is
divided into three sections: Principles, being basic ideals that all members
of the IGDA commit to uphold; Workplace, being standards that all members of
the IGDA acknowledge as rights for the facilitation of professional delivery
and creativity; and Leadership, being standards for management and leadership of
development studios at all levels of the IGDA.
A Code of
Ethics is only as strong as the willingness of its members to uphold it. In
establishing this Code we commit to a professional standard and as members of
the IGDA agree to uphold and enforce it for ourselves and our peers.
Section 1:
Principles
As
individual developers, we commit that we will:
- Promote equal access and opportunity for game developers around the world, without regard to race, gender, creed, age, sexuality, family status, disability, national origin, or other accidental quality; and in analysis, demeanor, and expression shall be alert to the sensitivities of groups and individuals.
- Continually
strive to increase the recognition and respect of the profession; uphold
the integrity of our work and credit contributions where they are due,
never representing another's work as our own, or vice versa;
- Present
ourselves and our skills accurately;
- Respect intellectual property rights;
- Seek
fair rights to ownership of content that we create;
- Honor
signed legal agreements in spirit and in letter;
- Promote
proper, responsible, and legal use of computing technology at our
disposal;
- Strive
to create content appropriate for our stated audience, and never
misrepresent or hide content from committees assigned to review content
for communication to the public, and specifically we will work strenuously
to cooperate with and support local/regional ratings boards (the ESRB,
PEGI, CERO, USK, etc.).
- Strive
to share knowledge even while protecting intellectual property, for the
growth of our peers as professional craftspeople and our industry;
- Strive
to promote public knowledge of technology and art, and the strengths of
our industry in expanding the boundaries of art and science.
- Promote
this code of ethics within our companies, with third-party contractors and
within the entire profession.
Section 2: Workplace
As
professionals committed to excellence in our field, we hold that:
- Workplace
safety, including physical and mental safety and comfort, is a basic right
for every developer;
- Discrimination
or the tolerance of discrimination of any kind, whether on the basis of
race, gender, creed, age, sexuality, family status, disability, or
national origin, harms us as professionals, limits our craft, and violates
this Code;
- For
the integrity of ourselves as professionals and as a professional
organization, we will be aware of and adhere to all local laws in the
region in which we operate, unless there is an overwhelming ethical
conflict in so doing;
- Fair
treatment for developers at all levels, whether full time, part time,
temporary, or student employees, is required for our operation at a
professional standard.
- Harassment of any kind, whether in a professional engagement or within the larger game development community, violates this Code and will not be tolerated;
- Game developers deserve fair and full protection from their employer against all forms of harassment, including harassment by a colleague, by a community member, or by another party;
Section 3: Leadership
As leaders
in our professional field, we commit that we will:
- Understand
that an informed and physically healthy workforce benefits game
development on ethical, creative, and business levels comprehensively;
- Be
forthright in communicating information pertinent to the talent that we
lead, and will never knowingly deceive those whom we lead;
- Adhere
to fair schedules and contracts, never committing to delivering more than
we can reasonably achieve while maintaining standards of workplace quality
of life;
- Ensure
that all employment agreements are fair and legal;
- Provide
for the health of our employees to the best of our abilities;
- Uphold
trust between ourselves and those we lead by ensuring confidentiality of
legal documentation and private information;
- Promote
the growth of our industry by supporting the exchange of knowledge and
ideas between developers, for our mutual benefit;
- Provide
for the future of our developers and our industry by providing support for
families and future developers, and acknowledge and respect the value of
our veteran talent;
- Not engage in harassment of any kind, including unwanted physical contact, or verbal or emotional abuse (both online and in person), nor tolerate those who do.
- Ensure
to the best of our ability the mental and physical well-being of those
whom we lead, maintaining highest standards of workplace quality of life.
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